Tag: Places

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  • Galea

    p=. !http://uploads.dagfari.net/uploadedfiles/knowledgesmall.jpg!
    _the breadth of the party's knowledge_ There's a lot you know about the Empire of Galea already. Goblins, Kobolds, and the like really do live together in warbands in caves and …

  • Barton's Bridge

    Barton's Bridge, in [[The West]], is a very small farming community where the party met each other. The mayor had been murdered, and with the party's help the villain was brought to justice. Barton's Bridge consists of an inn, the mayor's house, a …

  • The South

    The south incorporates a broad stretch of coastline from [[Stilthe]] down the coast to the [[Mossrock and Northtown|Halfling coastal fishing villages]] of Mossrock and Northtown. All along this wide swath of land, rolling lush hills and valleys hide a …

  • Mossrock and Northtown

    h3. Mossrock Mossrock is the northern halfling village, and home to some three hundred individuals, mostly Halflings. h3. Northtown Northtown is the southernmost town in [[Galea]] - renamed "Northtown" by the inhabitants in cheeky response to …

  • North Quarter

    This is the Wealthier side of town, composed of walled manor grounds near the river, and row houses internally. In this District, the [[Merchants' Alley]] extends all the way from the School of Magic's Tower to the Eastern Gate, forming an almost …

  • South Quarter

    The South Quarter is the home of the less well-off, the urban proletariat, and factory workers who live in the city full-time. It is connected by bridges across the river to the docks and the north quarter, but not to Rockholm. It is also connected to …

  • Rockholm

    Rockholm is the centre of the centre of the centre of the world: it’s where the Empress sits, meets with advisors, and lives – and where many of those advisors live. Across the street from [[Imperial Palace|her palace]] lies the [[Hammerite Central Temple …

  • The Ironwood

    The Ironwood is one of the two largest forested areas of [[Galea]], and where much of the forestry industry goes on - [[Darkwood]] being unsafe for travel through and industry in. However, the Ironwood as well is not completely safe. It is so thickly …

  • Highrose

    Total population: 847 Humans: 424 Elves: 85 Half-Elves: 212 Halflings: 85 Other: 42 Total guard: 8 Total hammerites in town: 11, 1 priest. |/5. Services in Town: | | Inns | 1 | | Taverns | 2 | | Blacksmiths | 1 | | Healers | 1 …

  • The Eastern Trade Cities

    The Eastern Trade Cities of [[Canton]] and [[Sangne]] are a source of foreign goods, and they routinely send their trade ships around the coast to [[Stilthe]] and even as far as [[Wothir]] on the opposite side of the continent. As the last Kingdom to …

  • Stonekeep

    This small castle, built of pale grey stone and set on the crest of a hill, belongs to a generous knight. It contains a maze built of red stone and appears to be populous. It is approached by a narrow dirt path. Nearby is a crowded mining outpost in …

  • Fleurille

    This medium-sized castle, built of dull brown bricks and set deep in the desert, belongs to a benevolent governor. It contains a luxurious guest suite and appears to be well-populated. It is approached by a wide dirt road. Nearby is a populous farming …

  • Hadis

    This small outpost sits next to an oasis - the only source of water for miles. The people here are friendly, but unaccustomed to outsiders. They deal chiefly with the nomadic people of the desert who come here for supplies on occasion. |/2. Towns …

  • Tayma

    Tayma is a more permanent encampment of one of the larger desert clans. They have clustered around a small patch of arable land around a brook that flows down from a nearby hill before it disappears into the sands. Their clan is friendly towards …

  • Kumlu

    Kumlu is a small shanty town that surrounds a quarry where rubies were discovered some time ago. The rubies provide a decent life for those in command of the quarry, but the isolation and difficulty of reaching the mine provide captive labour status for …

  • The Tree

    The Tree is all that remains of the forest that in times of antiquity surrounded and lived within the boundaries of [[Stilthe]]. The Galean Emperors have historically permitted a small druidic band to keep the area immediately surrounding The Tree as …

  • Wothir

    Wothir is a prosperous trade port on the West Coast of [[Galea]]. It thrives chiefly due to trade, and people remark on how crowded and dirty it seems even from the hills surrounding it. These hills are notorious for their bands of kobolds and bandits …